Nodes
If / Else
If / Else nodes allow you to define conditional logic.
If / Else nodes allow you to express conditional logic.
The conditions each accept a mustache template, and have access to the original input
value, as well as the ACTOR
and SESSION_DATA
objects.
Each condition is evaluated sequentially, the first one to match is selected. If no conditions are matched, the “Else” condition is selected. Flow then continues to the output handle of the selected condition, with the input
value being passed along unmodified.